SGS Imjin War : Ongoing Update – Mid June

SGS Imjin War

With the first weeks of release past, and the first major update, we continue to follow-up players remarks and various comments on the game, improving it as they come.

Today’s changes:

Data: some Korean characters names were poorly written and have been changed following players remarks (change)

Data: Korean boats are properly name (no more ‘Junks’)

Graphics: Kamons of 1st and 8th divisions were inverted (fix).

Gameplay: mostly for play balance, mainly in the field of logisitcs and naval combat.

  • unsupplied militias will suffer more hits and vanish more quickly
  • Japanese 1st and 2nd divisions will do more looting on their initial turns (turn 1-24), allowing them to recruit more supply units
  • some of the large Bune ships have been strengthened (resitance and firepower)
  • Japanese naval commanders re-assigned more accurately