SGS Imjin War : Ongoing Update – Mid June
With the first weeks of release past, and the first major update, we continue to follow-up players remarks and various comments on the game, improving it as they come. Today's…
With the first weeks of release past, and the first major update, we continue to follow-up players remarks and various comments on the game, improving it as they come. Today's…
June 06, 2025. Hello everyone and thank you for your interest in SGS Overlord. This anniversary update includes a new scenario and various improvements, starting with the game engine, which…
Based on continued playtest and initial remarks of our customers, we have prepared our first post-release update, with the following new elements or actions. NEW CONTENT - Added many…
The game is now using version 1.5 of the engine. Please find below the list of changes and improvements added NEW Battle view: Battle location highlighted on the map for…
On next April 25th, our game will be ported to version 1.5 of the engine. In addition to minor content changes and fixes, this version - already in place on…
A small patch was made last weekend (and today again) to fix a few minor annoying rare bugs, such as air units disappearing when returning to base or some extra…
SGS Battle for : Huê and information on the new version of SGS NATO's Nightmare and SGS Battle for : Dien Bien Phu. Work on the huge SGS NATO's Nightmare…
Hello everyone, this is a belated apology and update announcement. First of all, we wish you all a Happy New Year! We also have to regretfully announce to all players…
FIXES (Map) Fixed edge scrolling not working anymore after mouse pointer hovering the mini-map. HAPPY NEW YEAR TO ALL OUR PLAYERS !
Improving the game UI and other features IMPROVEMENTS (UI) New user interface with more consistent colors, layout, and aspect of many UI elements to improve readability and overall appearance. (Card…