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Latest news from SGS

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This Fall we have two new releases: SGS Battle for: Fort Donelson, on November 7th, and SGS Battle of the Bulge on December 16th.

The first one is our first attempt at the US Civil War. The game has the latest changes of the SGS engine, including brand new changes on the UI that were discussed in the past months with key partners and players. If you like the Civil War thematic, the designer Vincent Bernard (a well-known military expert on the US Civil War) has more in store for you in the coming months.

See SGS Battle for: Fort Donelson description here. You can wishlist it here on Steam.

On December 16th, the anniversary date of the last German gamble in the west 80 years ago, we shall release SGS Battle of the Bulge.

See SGS Battle of the Bulge description here. You can wishlist it here on Steam.

The game concludes our way to celebrate some of the key battles of 1944. After the great success of the SGS Overlord game on the Battle of Normandy, designer Vincent Bernard is bringing you the intense fighting in the foggy and wintery woods of the Ardennes.

In addition to our focus on those two new releases, we have kept moving forward on our games and improving them.

The summer success of SGS Battle for Shanghai is continuing, with Chinese players quite found of the title. We have brought to it new content twice since release, and designer Wang Wenqi is continuing putting research in it, as well as preparing our next project together (to be announced in 2025)

We also worked with other indie developers to get more feedback on our games, and their remarks, as well as players comments are including in our next games. A new and more streamlined UI is presented in SGS Battle for Fort Donelson and will be applied to all games as they upgrade.
The innovations brought in version 1.5 of the engine are also de facto in all the recent titles, and the older ones are progressively receiving it too (next in line is SGS Korean War).

Last, but not least, designer Laurent touchard (a.k.a. Aetius) is preparing a major update of SGS NATO's Nightmare for the beginning of next year... More in our next newsletter.

Stay tuned

From our Dev blog

SGS Battle for Gettysburg : update 1

Here is the changelog for our first update for SGS Battle for Gettysburg : - New alternative campaign scenario, to be tested as a variation of the standard game: only leaders can attack, and units can no longer take cover except using “trench” tokens. This is intended to offer players an alternative that is slightly less dynamic but perhaps more …

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SGS Battle for Gettysburg release

Play now the most famous battle of the American Civil war with SGS Battle Series. After months of thorough efforts by Vincent Bernard, the game is now releasing for you to discover and, hopefully, enjoy this rendition of one of the most important battles of the US Civil War. The Battle SGS Battle for Gettysburg covers the complete battle of …

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SGS Battle for Gettysburg : trailer

Here is a short video presentation of our second SGS title on the subject of the American Civil War. Enjoy! SGS Battle for Gettysburg recreates the 3 days of the most iconic and deadliest battle of the American Civil War. From July 1 to 3, 1863, in Pennsylvania, the Confederate Army of Northern Virginia, under Robert E. Lee, attempted to outflank and destroy …

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Steam Publisher sale 2026

Here is a quick presentation of our upcoming event, from May 7th to 12th, on Steam. Enjoy! https://www.youtube.com/watch?v=4a2p5WPmqxk

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SGS Ashes of Dawn : new screenshots

Here are five new screenshots for our next title, SGS Ashes of Dawn, coming soon on Steam.

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SGS Major update – Version 1.7.0 May 2026

Here is the changelog for our new update for all SGS titles. New — Lead attack / defense units New feature for some units, that can be described as Lead Attacker and/or Lead Defender. When assigning hits, those units will be proportionally over-represented (200%) in the hit assignment pool, thus taking mre losses (but not all) than the average units. …

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SGS Korean War – Labour Day update

A new update is available for SGS Korean War, here is the changelog: New — UNO Patrols / More Migs To prevent unrealistic naval supply to Communists forces in the south via ports, a new system has been added that will create blockade patrols off the main ports of Korea. It is automated, no purchase needed. The Soviet 3rd Air Corps …

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SGS Battle for Gettysburg : map and screenshots

Here is a preview of the map and several new screenshots for our future second title on the American Civil War : SGS Battle for Gettysburg. Enjoy!

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SGS Ashes of Dawn : teaser

Here is a short trailer for one of our next titles, SGS Ashes of Dawn, which we plan to release soon on Steam. Enjoy! https://www.youtube.com/watch?v=C0V7rbMNEHE

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SGS Vietnam War : screenshots

Here is a first batch of screenshots for this future wargame on the famous subject of this conflict : SGS Vietnam War. Enjoy! Planned release date : october 2026.

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SGS website: we've added a Video tutorials page in the SGS Rules section to make it easier to find our gameplay videos.

Preorder System - Upcoming wargames

SGS - Battle of the Bulge

The Ardennes Offensive - December 1944.

$24.99 Original price was: $24.99.$18.74Current price is: $18.74.

Planned release date : 16 december 2024.
SGS - Battle of the Bulge

SGS - Battle for Fort Donelson

SGS Battle for Fort Donelson covers the assault of the Confederate position by Union forces led by Ulysses Grant between February 11 and February 16, 1862.

$14.99

Planned release date : november 2024.
SGS Battle for Fort Donelson

SGS - Battle for Dien Bien Phu

SGS Battle for Dien Bien Phu is another Vietnam battle part of our new SGS Battle Series.

$14.99

Planned release date : early 2025.
SGS Battle for Dien Bien Phu
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