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The Strategy Game Studio

Latest news from SGS

SGS

SGS Spain at War

Now on Steam


The major update on SGS Nato's Nigthmare is progressing, the big new map is final and work on new units and data has started. It is a monster work done by Aetius and more complex than initially thought. It will be a bit late, but hopefully still ready for the end of the year.

SGS Avalanche has entered the later stages of development, but this huge WW2 campaign needs careful testing, and we plan to have it complete by late summer or early fall.

The new projects underway have been updated in the store page and website. We also have 2-3 projects that are in various stages of development, some rather advanced, but which will not be presented before we get something teasing enough for you. They will show rather novative thematics and approach that will keep our players pleased and surprised. Stay tuned for more news after the summer.

After long exchanges with many players, we are considering a new line of grand strategy titles with a limited number of units and cards, to be both challenging and fast-playing. More about that after the start of next fall, with a list of suggestions.

Last, but not least, don't forget that all SGS titles already released will be present during the Avalon Digital Publisher Weekend that will take place from 4th to 8th of September

Thanks
Philippe & the SGS Team

From our Dev blog

SGS Avalanche : Fall update

Hello, and thank you for your interest in SGS Avalanche. A great deal of player feedback—some of it contradictory—has brought certain bugs and balance issues to our attention. It’s always extremely delicate to make changes to the game mechanics, but we’ve tried to implement a few improvements and various fixes. Fixes (non-exhaustive list): Several regions have been adjusted (notably access …

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SGS Battle for Gettysburg : minor update

Minor update (September 17, 2026) A small correction to the reinforcement schedule. A few minor adjustments to (slightly) reduce congestion, but—most importantly—Johnson’s Division of the Confederate II Corps will indeed arrive via the Chambersburg Road in the late afternoon of July 1st, rather than the Harrisburg Road.

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SGS Burning Banners : screenshots, engine updates and development status

The game has been announced for some time already, and few have been able to see it. One key reason is that it took us a long time to add the necessary code for this game (in particular code handling the behavior of non-player nations in the SGS engine). As an example, the screenshots herewith display some battle cases with …

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SGS Update 1.7.9

Here are the patch notes for the Version 1.7.9 for all games. Added to previous 1.7.7 and 1.7.8 versions Fixes Fixed an issue in Play-by-Email matches where the game could show "This is not your turn to play" incorrectly and block you from loading your save. Fixed a bug that allowed a leader without real battle leadership to start a …

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SGS website: we've added a Patchs and updates section in our Blog. You can also find a Video tutorials page in the SGS Rules section to make it easier to find our gameplay videos.

Also available

SGS - Imjin War

One of the toughest conflict in Eastern Asia at the end of the 16th century.

$28.99

SGS Imjin War

Preorder System - Upcoming wargame

SGS - Avalanche

The Italian Campaign - 1943-1945.

Planned release date:
Fall 2025



$24.99 Original price was: $24.99.$18.74Current price is: $18.74.

SGS Avalanche

SGS - Battle for Verdun

SGS Battle for Verdun is a new title on World War I in our SGS Battle Series.

Planned release date:
February 2026

$19.99 Original price was: $19.99.$14.99Current price is: $14.99.

SGS Battle for Verdun
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